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We(Lmaze Games) are committed to protecting your(our game's respectufl player) privacy so this Privacy Policy is to describe our practices regarding data could be used when you play this app

 

Types of Data We NEVER Collect

 

Your personal and payment data are all safe, NO data related to your payment will be collected to harm you or your device or your souroundings,this game is only for video game entertainment, there will be NO harm to you or your phone

 

Third Party Data Use

 

There are services we use from third parties of advertisement which will serve ads on the app.

Certain third parties only collect limited infomation about your visit to this app, please be sure that NO private data will be collected, the info third parties will collect will be your manufacture phone factory generated IP address, adversiting ID( NOT your name, precise address, or phone number), these third parties use these info to deliver advertising targeted to your interests and to better understand usage of rich media advertisment.

 

 

Unity Engine Data Usage

 

This app is developed by Unity Engine, which also might collect some minor info, to understand further more, you can refer to https://unity3d.com/legal/privacy-policy

 

 

Q: I play a game built with Unity software, what should I know?

 

A: Unity has probably collected some or all of the following information about your device: Unique device identifier generated from the device MAC/IMEI/MEID (which we immediately convert into a different number using a one way hash); IP address; Device manufacturer and model; the operating system and version running on your system or device; browser type; language; the make of the CPU, and number of CPUs present; the graphics card type and vendor name; graphics card driver name and version (example: "nv4disp.dll 6.10.93.71"); which graphics API is in use (example: "OpenGL 2.1" or "Direct3D 9.0c"); amount of system and video RAM present; current screen resolution; version of the Unity Player; version of the Unity Editor used to create the content; a number describing whether the player is running on Mac, Windows or other platforms; and a checksum of all the data that gets sent to verify that it did transmit correctly; application or bundle identification ("app id") of the game installed. Some Unity developers use Unity°Øs analytics and ad services which collect additional information. See FAQs on Unity Analytics and Unity Ads below.

 

Q: That seems like a lot of data, why so much?

 

A: We try to limit the collection of this information from any one player or device; however, certain operating systems do not permit us to note that the info has already been collected. This means that the data may be sent to Unity each time you start the game. We use the information to make decisions about which platforms, operating systems and versions of them should be supported by our game development software. We aggregate this data and make it available to developers at stats.unity3d.com. This data helps us improve our Services and helps developers improve their apps.

 

Q: Can you explain permissions this app requests on Android devices?

 

A: On Android devices there are several permissions the app requests to use:

ACCESS_NETWORK_STATE to check whether the user is connected to internet.

INTERNET to load and serve rich media advertisement

ACCESS_COARSE_LOCATION to get the location of the user (Please note that this location is just an approximate location). Location is shared with other advertising partners to increase the relevance of rich media advertisement 

WRITE_EXTERNAL_STORAGE to cache rich media advertisement with video format in the device memory.

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